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EAN-135050070020199   EAN-13 barcode 5050070020199
Product NameAllan Quatermain and the Lost City of Gold
LanguageEnglish
CategoryElectronics / Photography: A/V Media: Movie / TV
Amazon.comA Buy on Amazon ~ B00015N55G
Price New16.65 US Dollars    (curriencies)
RatingPG - Parental Guidance Suggested
IMDbIMDb Link
Run Time99 minutes
Aspect Ratio2.35:1
CastHenry Silva, James Earl Jones, Richard Chamberlain, Robert Donner, Sharon Stone
DirectorGary Nelson
GenreAction & Adventure
Run Time99 minutes
BindingDvd
Release Year1986
FormatPAL
Run Time99 minutes
Long DescriptionUK Released DVD/Blu-Ray item. It MAY NOT play on regular US DVD/Blu-Ray player. You may need a multi-region US DVD/Blu-Ray player to play this item. Allan Quatermain and the Lost City of Gold had the task of bettering its hilarious predecessor, King Solomon's Mines. It failed. Looking back from the age of slick computer graphics, it's painfully distracting to spot obvious back-projection, shoddy miniatures and some of the worst wire-work ever. Instead one must concentrate on the easy chemistry between Richard Chamberlain and Sharon Stone reprising their roles, this time in a quest for Quatermain's lost brother. Together they traipse across Africa, encountering all the usual pitfalls (literally) as well as jungle animals, restless native tribes and fast-flowing rivers and so on. James Earl Jones takes the money and runs through his wooden dialogue, all the time backed by endless repetitions of Jerry Goldsmith's sub-Indiana Jones hero theme. Taken on its own it's pretty atrocious viewing, but played back-to-back with the first movie The Lost City of Gold's surreal self-contained universe of hilarious adventure movie clichés is a lot of fun. Sharon Stone's hair remains perfect throughout, of course. On the DVD: Allan Quatermain and the Lost City of Gold, like King Solomon's Mines, is presented on disc in a surprisingly pristine print, and in 2.35:1 widescreen. Also like its predecessor, the sound is in Dolby 2.0, which again reflects the limited number of spot effects layered into the soundtrack. The original trailer is the only extra feature. --Paul Tonks
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Created05-22-2010
Modified04-27-2018 4:06:49am
MD537fc0eae034ae587a437e4312603a059
SHA256e89ce1cdb0d399b2dd7c7fd2c036211480b98ba657b5aeb7e5b5aa70b25f6a5b
Search Googleby EAN or by Title
Query Time0.0183311

Article of interest

This symbology was developed by the MSI Data Corporation and is based on the Plessey Code symbology. MSI is most often used in warehouses and inventory control.

This is a continuous non-self-checking symbology meaning it has no predetermined length and there is no validation built into the barcode itself. If you want to validate the data stored in the barcode, you would need to use a check digit. Mod 10 is the most common check digit used with MSI but you can also use mod 1010 or mod 1110. It is allowed but generally not a good idea to omit the check digit all together.

There is a start marker which is represented by three binary digits 110 (where 1 is black and 0 is white). There is also a stop marker which is represented by four binary digits 1001. The remaining markers represent the numeric digits 0-9 (no text or special characters) and each digit is represented by twelve binary digits. Below is a table that describes all of the possible markers. The start and stop markers are the main difference between MSI and Plessey. That and the fact that MSI only covers digits 0-9. You can read these stripes as a binary values where 110 is binary 1 and 100 is binary 0. The stop marker simply has an extra bit on the end.

Character Stripe Bits Binary Value
START 110 1
0 100100100100 0000
1 100100100110 0001
2 100100110100 0010
3 100100110110 0011
4 100110100100 0100
5 100110100110 0101
6 100110110100 0110
7 100110110110 0111
8  110100100100 1000
9  110100100110 1001
STOP 1001 0 + extra stripe

 To create a graphical barcode using this process, you can simply string together a series of 1 and 0 graphic images once you have calculated what your barcode should look like using the table shown above. You can view the source code of this page if you want to see how we created the example shown below.

Code [start]375[stop]
Bits: 110 100100110110 100110110110 100110100110 1001
Graphic:

This is just an example of one way to perform the graphic encoding. It is often easier to just draw the lines instead of tacking together individual images. If you would like to create free MSI barcodes, please visit our barcode generator page. You can save the images you make and use them as needed.

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