|Product Name||Carrie 3-film Collection|
|Category||Electronics / Photography: A/V Media: Movie / TV|
|Amazon.com||Buy on Amazon ~ B00302QF72|
|Price New||12.48 US Dollars (curriencies)|
|Price Used||10.25 US Dollars (curriencies)|
|Width||5.5 inches (convert)|
|Height||0.5 inches (convert)|
|Length||7.5 inches (convert)|
|Weight||4.48 ounces (convert)|
|Features||Sissy Spacek, Piper Laurie, John Travolta, Amy Irving|
|Long Description||Carrie At the center of the terror is Carrie (Spacek), a tortured high-school misfit with no confidence, no friends...and no idea about the extent of her secret powers of telekinesis. But when her psychotic mother and sadistic classmates finally go too far, the once-shy teen becomes an unrestrained, vengeance-seeking powerhouse who, with the help of her "special gift," causes all hell to break loose in a famed cinematic frenzy of blood, fire and brimstone! The Rage: Carrie 2 Rachel is a high school misfit who gets caught in the middle of a vicious prank - orchestrated by a group of over-sexed jocks - that turns deadly. Once the police bring one of the boys in for questioning, his teammates target Rachel for squealing and hatch a devious scheme to publicly humiliate her. But messing with Rachel is worse than playing with fire, for when her temper's crossed, it triggers a powder keg of anger and unleashes special powers that can turn a fun house party into a madhouse inferno! Carrie (2002) Carrie White (Bettis) is a lonely, awkward teenage girl who just doesn't fit in. At school, she endures her classmates' constant ridicule, and at home she suffers endless psychological torture at the hands of her fanatically religious mother (Patricia Clarkson, Six Feet Under). But Carrie has a secret. She's been cursed with the terrifying power of telekinesis. And when her tormentors commit an act of unforgivably cruel humiliation at the prom, they'll soon learn a deadly lesson: If you mess with fire, you will get burned!|
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Article of interest
This symbology was developed by the MSI Data Corporation and is based on the Plessey Code symbology. MSI is most often used in warehouses and inventory control.
This is a continuous non-self-checking symbology meaning it has no predetermined length and there is no validation built into the barcode itself. If you want to validate the data stored in the barcode, you would need to use a check digit. Mod 10 is the most common check digit used with MSI but you can also use mod 1010 or mod 1110. It is allowed but generally not a good idea to omit the check digit all together.
There is a start marker which is represented by three binary digits 110 (where 1 is black and 0 is white). There is also a stop marker which is represented by four binary digits 1001. The remaining markers represent the numeric digits 0-9 (no text or special characters) and each digit is represented by twelve binary digits. Below is a table that describes all of the possible markers. The start and stop markers are the main difference between MSI and Plessey. That and the fact that MSI only covers digits 0-9. You can read these stripes as a binary values where 110 is binary 1 and 100 is binary 0. The stop marker simply has an extra bit on the end.
|Character||Stripe Bits||Binary Value|
|STOP||1001||0 + extra stripe|
To create a graphical barcode using this process, you can simply string together a series of 1 and 0 graphic images once you have calculated what your barcode should look like using the table shown above. You can view the source code of this page if you want to see how we created the example shown below.
|Bits:||110 100100110110 100110110110 100110100110 1001|
This is just an example of one way to perform the graphic encoding. It is often easier to just draw the lines instead of tacking together individual images. If you would like to create free MSI barcodes, please visit our barcode generator page. You can save the images you make and use them as needed.