Image | ![]() |
EAN-13 | 0454968305576 ![]() |
UPC-A | 454968305576 ![]() |
Product Name | Donkey Kong Country 3: Dixie Kong's Double Trouble - Nintendo Super Nes |
Language | English |
Category | Electronics / Photography: Computer/Console Game |
Amazon.com | ![]() |
SKU | GC20-CC-111005253 |
Price New | 269.99 US Dollars (curriencies) |
Price Used | 25.95 US Dollars (curriencies) |
Genre | FANTASY ACTION GAMES |
Width | 4 inches (convert) |
Height | 10 inches (convert) |
Length | 8 inches (convert) |
Weight | 4.96 ounces (convert) |
Author | Unknown |
Binding | Video Game |
Features | Side-scrolling action game, Run, jump, spin and hop through 48 levels plus tons of bonus levels, Play as Dixie Kong or Kiddy Kong on a mission to rescue Diddy Kong and Donkey Kong, Introducing two new animal helpers: Ellie the Elephant and Parry the Parallel Bird, For 1 or 2 players |
Long Description | Donkey Kong Country 3: Dixie Kong's Double Trouble! is a video game that was released on the Super Nintendo Entertainment System in 1996, soon after the launch of the Nintendo 64. Rather than starring Donkey Kong or even Diddy Kong, the protagonists are Dixie Kong and her cousin Kiddy Kong. Their main objective is to save Donkey Kong and Diddy Kong from the robot antagonist KAOS, who happens to be the Kremling Crew's new leader. |
Similar Items | 0785138330075: BASS Masters Classic: Pro Edition - Nintendo Super NES 0083717150183: Animaniacs 0083717150121: Sunset Riders 0045496830489: Donkey Kong Country 2 0045496830144: Mario Kart (Super Nes) 0045456830221: Super Mario All Stars 0040824225012: Beavis & Butthead (Game Gear) 0021481620174: Judge Dredd - Nintendo Super NES |
Created | 12-25-2013 6:59:48am |
Modified | 04-29-2020 7:59:35pm |
MD5 | d3b0be2b254210cff9cb5431d1e9d504 |
SHA256 | db6b1ab3c6902b8b35ba3d4392f387aae4fad0b582276d9eab55abd4c5af19f5 |
Search Google | by EAN or by Title |
Query Time | 0.0256670 |
Article of interest
You may have noticed that we were off line for a while here and there over the past couple days.
We had planned one short outage and posted information about it in advance. But after installing the new RAID system we still had to move all of the data off of the old system over to the new system.
Each time we got data off of one of the hard drives, we had to shut down the system for a short time to physically remove the old drive. We had to do this several times because we had several old drives on the old RAID system and they could only be moved one at a time.
We tried to keep the down time to a minimum but it still took a little longer than expected after the last drive was removed and swapped out. There were a couple unexpted issues relating to that last hard drive.
Fortunately, now with the new RAID in place, we can HOT SWAP drives. This means that when we change out the hard drives we don't have to turn the power off.
We still have a couple internal hard drives that do require a power off if we need to spaw them but it is unlikely we will need to do that unless one dies. The old drives didn't die, we just needed to expand the drive space with larger hard drives so we went to the hot swap system to plan for the future.