|Product Name||Star Wars Battlefront: Renegade Squadron - Sony Psp|
|Category||Electronics / Photography: Computer/Console Game|
|Amazon.com||Buy on Amazon ~ B000Q6ZLKM|
|Price New||16.33 US Dollars (curriencies)|
|Price Used||0.99 US Dollars (curriencies)|
|Width||4 inches (convert)|
|Height||0.5 inches (convert)|
|Length||6.75 inches (convert)|
|Weight||3.52 ounces (convert)|
|Features||Beginning with the evacuation of Yavin 4 (end of A New Hope) and ending with the Battle of Endor (Return of the Jedi), the original story features 11 battles as seen through the eyes of a clandestine Rebel team personally selected by Han Solo. Millions of possible customizations directly affect gameplay to an even greater degree than the predetermined character classes of previous Star Wars Battlefront games. Players can upgrade and customize soldiers' attributes (health, speed, agility), equipment (weapons, items) and appearance (species, body, insignia, uniform colors). New maps include Ord Mantell, Boz Pity, Korriban, Sullust and Saleucami, plus new space battles at Kessel, Hoth, and the remnants of Alderaan. Renegade Squadron also adds a second Hoth map, plus a new interpretation of Endor.|
|Long Description||Star Wars Battlefront: Renegade Squadron is the previously untold story of a ragtag ensemble of battle-hardened rogues and scoundrels assembled by Han Solo. Gathered to execute some of the most secretive operations in the Rebel Alliance's war against the Galactic Empire, the Renegade Squadron participates in battles spanning the galaxy. From the Valley of the Sith on Korriban to a dogfight in space through the remains of Alderaan, Solo directs the team on missions of sabotage, rescue and retrieval. Fly as heroes in space aboard the Millennium Falcon, Darth Vader's TIE Advanced, Jango and Boba Fett's Slave I, and Obi-Wan Kenobi's Jedi starfighter New land-based heroes include Admiral Ackbar, Ben Kenobi (Episode IV), IG-88, Asajj Ventress, and Kit Fisto.|
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Article of interest
Code 128 is a high-density 1D barcode symbology. This barcode set makes use of the entire 128 ASCII characters which include letter, number and symbols.
As with all barcodes, there are indicators to identify where the barcode starts and stops. These are marked in yellow below. Code 128 also has a check character which has been marked in green. The remainder of the barcode is the data being encoded. The text below the barcode is optional and is for human consumption in the event the barcode can't be scanned or if people also need to know what the code means.
Each character in the barcode symbol is composed of three bars and three spaces. Each bar or space must range from 1-4 units and the sum of all the width of all bars must work out to an even number. The stop marker is special because it adds an extra bar of 2 units at the very end (4 bars and 3 spaces). There are three different start markers to to identify which code set is being used. To represent all 128 characters, the code sets can be within a single barcode as needed by using control characters 98-101 (depending on the code set).
The check character is calculated by summing the value of each character and multiplying it by its position. The start character is also part of the sum but is added without weight (multiply by 1 just like the first encoded data character) then when you have the sum take the modulo 103 remainder. This gets a little more complex when mixing modes within a single barcode.