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3. Library calls (functions within program libraries)

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SLEEP

Section: Linux Programmer's Manual (3)
Updated: 2017-09-15
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NAME

sleep - sleep for a specified number of seconds  

SYNOPSIS

#include <unistd.h>

unsigned int sleep(unsigned int seconds);
 

DESCRIPTION

sleep() causes the calling thread to sleep either until the number of real-time seconds specified in seconds have elapsed or until a signal arrives which is not ignored.  

RETURN VALUE

Zero if the requested time has elapsed, or the number of seconds left to sleep, if the call was interrupted by a signal handler.  

ATTRIBUTES

For an explanation of the terms used in this section, see attributes(7).
InterfaceAttributeValue
sleep() Thread safetyMT-Unsafe sig:SIGCHLD/linux

 

CONFORMING TO

POSIX.1-2001, POSIX.1-2008.  

NOTES

On Linux, sleep() is implemented via nanosleep(2). See the nanosleep(2) man page for a discussion of the clock used.  

Portability notes

On some systems, sleep() may be implemented using alarm(2) and SIGALRM (POSIX.1 permits this); mixing calls to alarm(2) and sleep() is a bad idea.

Using longjmp(3) from a signal handler or modifying the handling of SIGALRM while sleeping will cause undefined results.  

SEE ALSO

sleep(1), alarm(2), nanosleep(2), signal(2), signal(7)  

COLOPHON

This page is part of release 5.10 of the Linux man-pages project. A description of the project, information about reporting bugs, and the latest version of this page, can be found at https://www.kernel.org/doc/man-pages/.


 

Index

NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
ATTRIBUTES
CONFORMING TO
NOTES
Portability notes
SEE ALSO
COLOPHON

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